[ G a m e B o x e s ]
“Begun in 2015 as a chart inspired by Vilvaldi’s 4 Seasons told in 12 Stanzas ; 12 Senses is an umbrella project : a tree with many limbs & branches that originate from this chart .
This Winter 2025 , I am unveiling GAMEBOXES through Goldsmith’s GDA programme in London . There will be a first winter exhibition 3 December . More details soon .
Below , are images from a set of “test” Gameboxes sent between me and someone special in Stockholm starting 2017 . These images are from ‘18-21 .”
\ + \ 12 S E N S E C H A R T / - /
available upon request of GameBox
Gameboxes : like the casket – or – first book , each box contains elements from a previous stranger’s life – perhaps a photograph , a piece of writing , ripped page from a book , a smell , a stone . The strange ( étrange: fr. foreign) moments-of-being in place are now isolated inside a neutral space – the casket .
Each box contains : the disparate fragments that together create a puzzle of sorts – that discern through a series of games a labyrinth of the inner and outer senses of self .
Inside contained : the games – use a variety of different sense-isolation techniques that heighten and forge reconnection to space that is continuously hovering within changing place . When performed in new contemporary place while interacting with the discarded elements of a past foreign-self , the performer recognises their own mutability , is no longer fearful of the changing iteration of self , and finds within their own being resonance of connectivity to space .
The boxes : each box is a transformed vessel : often an old cigar box , maybe a whiskey canister – they are the mundane objects that previously contained within them a vice for the obliteration of the senses – as often the casket does to the human form , and often we do while living to the human form . Put inside , only memory of personality is left outside contained within the vessel of the other , the stranger , or the self .
Objective : each box is sent to players around the world all of whom will perform the series of games inside each GameBox . Once complete , it is returned - now reconfigured .
Essentially , these boxes are storybooks .
They are made for interaction , meant to be deciphered , changed , and charged .
Their purpose : to re-enliven and re-forge techné through the maze of the inner and outer senses
For more information ,or to participate in this project , please contact me directly .
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Affected by environmental shifts & the digital revolution – the entire human sense of being is changing accordingly . This series of “games” yearns to guide others in [re]unionising their inner sense of wholeness from the mind’s feelings of separateness and isolation so prevalent in today’s world .
Within this project ( begun in 2015 ) - I hope we might all arrive back to a place of union within the self reflected through the “other” .